Garnet Hertz - http://conceptlab.com
(Updated 05 June 2009)        
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UPCOMING
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  • [Beyond design: cybernetics, biological computers and hylozoism] See Andrew Pickering's "Beyond design: cybernetics, biological computers and hylozoism" in Synthese (2009) 168:469Ð491 published by Springer for an interesting overview of some of my work in relation to the history of cybernetics.
    "HertzÕ robots show that there is another and much simpler way to achieve comparable ends without the detour. We can see two different stances towards matter in play here: the conventional one that involves penetrating black boxes through knowledge, and the cybernetic one that seeks to entrain boxes that remain black into our world. And we could understand this contrast ontologically and epistemologically. Cybernetics centres itself on a world of performative black boxes and their interrelations, whereas the Modern paradigm emphasises an intrinsically cognitive relation to matter."
  • [Hertz, Durfee, Klein] I organized this event as a follow-up to conversations with Tim Durfee and Norm Klein at Art Center: Design Algorithms: Skeuomorphs, Spandrels & Palimpsests (June 20th 2009, Machine Project, Los Angeles, 1pm). This event will explore how cultural objects shift over time, with each of us exploring a single term related to patterns of cultural change: I will be discussing skeuomorphs, Tim will be discussing spandrels, and Norm will be discussing palimpsests.

  • [Nokia] I will be giving a talk at the Nokia Design Strategic Projects Studio in Calabasas, California in June 2009.
  • [8-bit Economic Meltdown Game Mod] Play the economic crisis of 2009 in Debt Hole - a game mod by Garnet Hertz. Move your financial assets through the colon of debt, avoiding bankruptcy and foreclosure on either side of you. Hitting the brown-colored wall will result in you losing your house. Game modification programmed in MOS 6502 8-bit microprocessor assembly code, as seen on the Apple II, Commodore Vic 20 and the Nintendo Entertainment System.
  • [Philosophy of Technology] I am in the forthcoming Companion to the Philosophy of Technology (Blackwell, 2009).
  • [Klein] Norm Klein will be at UC Irvine on April 16th 2009. Klein is a cultural critic and author of several books, including The History of Forgetting: Los Angeles and the Erasure of Memory (Verso, 2008).
  • [Boellstorff] Tom Boellstorff will be in Computer Games as Art, Culture and Technology on April 9th 2009 at UC Irvine. Boellstorff is author of Coming of Age in Second Life: An Anthropologist Explores the Virtually Human (Princeton University Press, 2008).
  • [Art Center College of Design] I will be a guest critic for final reviews in the graduate Media Design Program at the Art Center College of Design on Tuesday, April 14th 2009: "The Media Design Program (MDP) turns ambitious designers into leading thinkers and makers within emerging communication contexts. Three concepts help us navigate the flux: hybridity, emergence, and discovery."
  • [Doctor Hertz] I will walking in doctoral convocation ceremonies at UC Irvine on June 6th 2009.
  • [LUCI Affiliate] I'm an affiliate of the Laboratory for Ubiquitous Computing and Interaction (LUCI), courtesy of Paul Dourish. LUCI is in the Department of Informatics in the School for Information and Computer Sciences at University of California at Irvine.
    LUCI
  • [Art and Electronic Media] - My work is in the recently published "Art and Electronic Media (Themes & Movements)" by Edward A. Shanken, published by Phaidon Press. The book is beautiful, and is now available through Amazon. Also see Eddie's related video or information at Phaidon.
    Art And Electronic Media, Edward A. Shanken (2009)
  • [PBS Vermont - Technology of Social Sciences] My work is currently featured on "Emerging Science" (Episode: "Technology of Social Sciences") which is sponsored by the National Science Foundation (EPSCoR). The episode originally premiered on February 10th 2009 at 9pm.
  • [Lovink] I attended Geert Lovink's three-day seminar on Feb 2/3/4 2009, organized by the Critical Theory Emphasis at UC Irvine. I interviewed Geert on February 3rd 2009 on the topic of new media and art: the transcript is forthcoming.
  • [Parikka] An interview with Jussi Parikka is forthcoming. My work will also be included in Parikka's "An Insect Theory of Media. An Archaeology of Animals, Technology and Cultural Theory." University of Minnesota Press, Posthumanities series.

  • [Andrew Pickering] My work will be featured in a forthcoming book by Andrew Pickering: "Sketches of Another Future: The Cybernetic Brain, 1940-2000" by the University of Chicago Press in Summer 2009. Andrew is known for his research in the history of cybernetics, and has published The Mangle of Practice: Time, Agency & Science, Science as Practice and Culture, and Constructing Quarks: A Sociological History of Particle Physics.
  • [Wilson - Border Patrol] My work will be featured in a forthcoming book by Stephen Wilson: "Border Patrol: Artists Working at the Frontiers of Science and Technology" published by Thames and Hudson.
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ACTIVITY NOTES
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2009
  • [Dorkbot SoCal 34] Dorkbot SoCal 34 was on Sunday, March 8, 2009 at 1pm at Machine Project at 1200 D North Alvarado Street, Los Angeles. Photos of the event can be seen on Flickr. Speakers included:
    • Dan Goods - Dan is the "Visual Strategist" for NASA's Jet Propulsion Laboratory at CalTech where he develops creative ways of communicating science. He recently has done artwork with aerogel and on a team to develop a 108-foot long data driven sculpture at the San Jose airport.
    • Brian O'Connor - Arduino + Chumby = Fun! The Chumby is an open-source, ambient Internet device running Linux while the Arduino is an open-source prototyping platform. Brian will show how to connect an Arduino to the Chumby and develop a simple application that monitors the environment.
    • Eric Gradman and Brent Bushnell - Eric and Brent will present ArtFall: a dynamic physical simulation by drawing on a whiteboard.
  • [UCSB] I gave a guest lecture titled "Inverting Technological Correctness: Critical Design and Tactics of Innovation in Media Arts and Technology" in the Media Art & Technology Graduate Program at the University of California Santa Barbara on Tuesday, March 3rd 2009.

  • [USC] I gave a guest lecture in the Interactive Media Division of the School of Cinematic Arts at the University of Southern California on Thursday, March 5th 2009.
    USC
  • [BIL2009 CSULB] I spoke on a panel on the topic of "Where is my Cyborg Self?" at California State University Long Beach for the BIL2009 conference on February 7th/8th 2009. Other panelists included neural computation researcher / hacker Virgil Griffith from CalTech (and WikiScanner), Isa Gordon, bioengineer KV Fitzpatrick from USC, roboticist Eric Gradman from Applied Minds, and AGI researcher Peter Voss from AdaptiveAI.
  • [Sci-Q] My work recently seen (Jan 2009) on Discovery Channel's "Sci-Q" show.
2008
  • [Won 25th Oscar Signorini Prize] Notified on December 11th 2008 that I won the 25th Oscar Signorini Prize (Fondazione D'Ars Oscar Signorini Onlus). Victoria Vesna won the award in 1998. Documentation of my work was shown at Studio D'Ars in December 2008, and I will have a solo show in 2009 at Studio D'Ars Milan. Noema (Tecnologie e Società) has published special information on the prize at http://www.noemalab.org/sections/specials/xxv_signorini_prize_robotic_art/main.html. A summary is as follows:
    This XXV edition of the Prize is focused on robotic art, that is the use of robotic technologies in the arts. The Prize yearly proposes a competition aimed at understanding and spreading topics which are strictly connected to the contemporary culture and society. The Prize aims at raising a reflection on contemporary topics through the main viewpoint of contemporary arts, in their newest, most emblematic and international forms. This is the reason why the Oscar Signorini Prize on robotic art has an international jury with renowned theoreticians and artists. The jurors are Pier Luigi Capucci (president), Eduardo Kac, Riccardo Notte, Luigi Pagliarini, Laura Sansavini, Pavel Smetana and Franco Torriani.



  • [Stephen Wilson Interview - Ethology of Art & Science Collaborations] I've uploaded Garnet Hertz interviews Stephen Wilson (09-30-2002), a 13.6M MP3 file. We discuss a number of issues related to interdisciplinary arts practice, including art & science collaborations, artists producing knowledge, and research ethics boards and contemporary art practice.
  • [Excerpts & Slides - Ethology of Art & Science Collaborations] As of Nov 25th 2008, I've uploaded lecture notes, interview excerpts, and slides from a lecture I gave titled "Ethology of Art and Science Collaborations: Research Ethics Boards in the Context of Contemporary Art Practice." See http://www.conceptlab.com/ethology/ for details. This documentation includes interview excerpts from Adam Zaretsky, Eduardo Kac, Stephen Wilson, and Natlie Jeremijenko on the topic of institutional research ethics boards within the context of contemporary arts practice.
    >Ethology of Art and Science Collaborations: Research Ethics Boards in the Context of Contemporary Art Practice - Garnet Hertz
  • [High-Res Updates] As of November 2008, documentation and higher resolution images have been added to a number of projects, including: TV & Beans (1, 2, 3, 4, 5), Luminous Experiment (1, 2, 3, 4, 5, 6), Emporium (1, 2, 3, 4), Interface (1, 2, 3, 4, 5), World's Smallest Server, Experiments in Galvanism: Neutral Ground Webcasts and Doppelgänger: An Exploration of Transcorporal Representation of Motion Capture Data. Sketches include Font Week, Audio Laser Experiments, and Crash Buddha. Also, some clips of a demo I did at Survival Research Labs are now on YouTube.
  • [Science Channel] My work was featured in a half hour documentary on the Science Channel produced by Outline Productions (UK). The episode also features Kevin Warwick. Part of the documentary footage can be found on Vimeo:



  • [Dorkbot SoCal 32] Dorkbot Socal 32 is on November 1st 2008 at World Power Systems Headquarters. Tom Jennings is declaring that it's time for a regime change in his studio, so he's selling mountains of his equipment. This isn't just ordinary stuff, though. It's a hand-picked selection of some of the finest and most obscure technologies from the Cold War and the history of computing: nixie tubes, antique computing, wind-up tape machines, transistors older than you, gyroscopes, flip-dot displays, nixie assemblies, one-plane numeric displays, radiation detectors, new (in 1950) aluminum project cabinets, weird knobs, dials, switches, old (nice!) radios, ancient (working!) oscilloscopes, bubble [magnetic] memory, tiny cathode ray tubes, weird instrumentation. Most things will be one dollar. Bring some cash and come on out.
  • [USC Demo] The cockroach controlled mobile robot was demo'd at the University of Southern California for Steve Anderson's Interactive Media class on Thursday, October 16th 2008 in the Ron Howard Screening Room of the Robert Zemeckis Center for Digital Arts. Steve Anderson made a brief blog post about the demo: "Mechanical Cockroach stalks Zemeckis Center."
  • [Dorkbot SoCal 31] Dorkbot Socal 31 is on August 27th 2008 at Machine Project in Los Angeles "Nerd Droid" (Instrument bending and video glitching VJ duo), univac (musical gadgets, pictured below), and Kevin Mack (mathematical abstract 3D art) will be presenting... see you there.
  • [Snelgrove - Sept 15th 2008] I will be in Saskatoon, Canada from September 9th through 16th 2008, and will be giving a lecture on Monday, September 15th 2008 from noon until 1pm at the University of Saskatchewan in the Department of Art & Art History in the Snelgrove Gallery (Room 191, Murray Building). This is the university I did my undergrad degree at, and the talk will be "From Farm to DIY Culture: This lecture will provide an overview of Hertz's work, tracing a line between the farmyard scrap pile of his childhood in Saskatchewan and his current work and research in art that engages with and questions technology." Here's a map. The talk is also listed as an event on Facebook.



  • [Moscow International Film Festival] My work was featured at the Media Forum program of the 2008 Moscow International Film Festival in Moscow, Russia (June 25 2008) and at the National Centre For Contemporary Arts in Kaliningrad, Russia (July 2008). The show was titled "Evolution Haute Couture: Art and Science in the Post-Biological Age" and was curated by Dmitry Bulatov.



  • [Dorkbot SoCal 30] Dorkbot Socal 30 is on July 26th 2008 at Machine Project. Steven Gentner, Gil Kuno and Brett Doar will be presenting... see you there.
  • [Dorkbot SoCal 29] Dorkbot Socal 29 is on May 29th 2008 at Machine Project. Hear the gut-wrenching tale of four plucky men and a crappy car who made a foolish fantasy into a foolish reality! Earlier this year, Make: magazine agreed to sponsor Jason Torchinsky in fielding an entry into the 2008 24 Hours of Lemons motor race: an endurance race for cars valued at $500 or less. Jason gathered the best people in the field of enough free time and some interest in racing a shitbox: Tom Jennings, Brett Doar, and Sloan Fader. A 1993 Ford Escort LX was purchased for $300, and the work began. In the end, The Make:Way car came in 33rd out of nearly 90 entries-- a far better result than ever hoped for. Come see what the team did, how they did it, and see the 33rd-place-winning car itself!
  • [HASTAC II] I was at HASTAC II May 22-24 2008 at University of California Irvine and University of California Los Angeles - the event focused on exploring the multiple ways in which place, movement, borders, and identities are being renegotiated and remapped by new locative technologies. HASTAC is the Humanities, Arts, Science, and Technology Advanced Collaboratory and is committed to new forms of collaboration across communities and disciplines fostered by creative uses of technology.
  • [2008 GSFIR Forum] I presented at the 4th Annual Graduate Student Forum on Interdisciplinary Research @ UCI on Friday, May 2, 2008. The event included Julia Lupton, Mark Poster, Robert Nideffer, Carol Burke, Rajagopalan Radhakrishnan, Allison Fish, Kim Icreverzi, and Eric Kabisch. The forum had 3 primary goals:
    1. To engender discussion among participants from different departments who might not otherwise interact.
    2. To discuss issues involved in pursuing research that crosses disciplinary boundaries or does not fit exclusively into an established discipline.
    3. To explore possibilities for connections or collaborations between participants from different disciplinary backgrounds.
  • [Pedagogical Fellowship @ UCI 2008/09] I've been awarded a Pedagogical Fellowship through UC Irvine. This will include training incoming teaching assistants at UCI, and also includes workshops on course design, pedagogy, mentoring, job talks, tenure, etc. For an overview, see this video by Shaun Longstreet.
  • [Video Games at Art, Culture & Technology] For the second academic year, I am teaching discussion sections of Video Games at Art, Culture & Technology at University of California Irvine with Peter Krapp, Bill Tomlinson and Dan Frost. Students: you can find my 2007-2008 lecture notes at http://conceptlab.com/uci/us12a/, http://conceptlab.com/uci/us12b/, and http://conceptlab.com/uci/us12c/
  • [Photostereosynthesis: New Project Proposal] I have a freshly minted research proposal online for a new photography-based imaging/hardware project, tentatively titled Photostereosynthesis. No robots or animals. It's whitewall-gallery-ish and displayed without electricity. Here's the one sentence blurb:
    Research and development of a custom microprocessor-based digital camera focus controller in the style of Louis Lumiere's 1920s-era layered photographic technology, Photostereosynthesis.
  • [McKenzie Wark] As a follow-up to Galloway, McKenzie Wark gave a guest lecture in US12C on Thursday, April 10, 2008 from 11:00 AM - 12:20 PM. He discussed GAM3R 7H30RY and 1. can we explore games as allegories for the world we live in? and 2. can there be a critical theory of games?

  • [Alex Galloway] Alex Galloway gave a guest lecture in US12C on Thursday, April 3, 2008 from 11:00 AM - 12:20 PM. His talk was titled "The Game of War." RSG is currently working on a new project: a computer-based version of "The Game of War," a board game designed and fabricated in 1978 by the French Situationist Guy Debord. During this talk, he discussed details of Guy Debord's wife, Alice Becker-Ho, legally threatening him.

  • [Dorkbot SoCal 28 - 1pm Sat April 5, 2008 @ Machine - Seeley, Lotan & Edwards + Make Magazine] Guest hosted by Thomas Edwards, former Dorkbot Seattle overlord. Presenters were Damon Seeley, Thomas Edwards and Gilad Lotan. There was also be a presentation by the Make Magazine race car team to solicit projects for their car. See details at the Dorkbot SoCal website or via Facebook.

  • [Dorkbot SoCal 27 - Make:Way Meet-The-Car Event] This event happened on Saturday, March 29, 2008 from 4:00 PM - 5:00 PM at Tom's place. Make:Way is Make Magazine's entry into the 2008 24 Hours of LeMons race -- an endurance race where each car must be $500 or less. The Make:Way team will be transforming a $300 1993 Ford Escort LX into a screaming brute of a racecar. Come on out, or get more info at the Dorkbot SoCal website or via Facebook.

  • [At the Trailing Edge of New Media] As an offshoot of my paper "At the Trailing Edge of New Media: Interdisciplinary Arts Practice & Institutionalization" for CAA2008, I've been starting to interview people in the media arts community. This is partially in response to Geert Lovink's "In Search of the Cool Obscure" and Dietz & Cook's "Formerly New Media" (which I participated in).
  • [Book launch - Quebec City Feb 5th, Montréal Feb 13th 2008] Some older work of mine is included in the book "L'Image ramifiée: Le Photographique du Web" edited by Élène Tremblay with writings by Thierry Bardini, Vera Frenkel, Arthur & Marilouise Kroker, Joanne Lalonde and Valerie Lamontagne. "Une vingtaine d'artistes et six auteurs issus du domaine des arts visuels, des communications et des sciences humaines proposent une analyse de la place occupée par la photographie dans l'art Web." The press, Éditions J'ai VU is holding two book launch parties - and although I won't be there - some other interesting folks will be. Here are the specs:
    À Québec, le mardi 5 février 2008 á 17h
    au CAFÉ L'ABRAHAM-MARTIN DE MÈDUSE
    595 Saint-Vallier Est
    À Montréal, le mercredi 13 février 2008 á 18h
    á la LIBRAIRIE OLIVIERI DU MUSÈE D'ART CONTEMPORAIN
    185 Sainte-Catherine Ouest
  • [CAA2008 - Texas] I will be presenting a paper titled "At the Trailing Edge of New Media: Interdisciplinary Arts Practice & Institutionalization" at CAA2008, the College Art Association's 96th Annual Conference in Dallas - Fort Worth Texas in February. The panel is Electronic and Emergent Media Art and Their Relationship to Culture, Society, Identity, and Politics Wednesday, February 20, 2:30 PM-5:00 PM, Dallas Ballroom D1, 1st Floor, Adam's Mark Hotel. This panel will be chaired by Max Kazemzadeh and will include Laura Richard Janku, David Nunez, and Golan Levin. I will also be participating in the Leonardo education forum on Thursday, February 21 from 12-2.
    CAA2008
2007
  • [Doctoral Push] As of Fall 2007, I am focusing energy on completing my doctoral dissertation. Notes can be seen at http://www.conceptlab.com/notes/, http://www.conceptlab.com/change/ and logistics of this academic quest can be seen at http://www.conceptlab.com/uci/phd/. In terms of timeline, I'm hoping to be completed by Summer 2009. As part of this, I am currently researching mechanical/analog games built in the late 1970s that emulated digital games in a future/backward "steampunk" way: the old school reinventing itself as "new school".

  • [Roachbot Continues on and on...] I am still somewhat busy this fall peddling my Cockroach Controlled Mobile Robot, including the machine being demo'd to a crew of Bruckheimer-ites (don't ask) and a number of interviews in the popular press (Discovery Channel, etc.) - two film shoots / interviews are scheduled for November 2007. Also, an interview I did in Eindhoven NL last year with a French crew is now airing as part of some Science Channel show.
  • [Dorkbot SoCal 26 - LA Geek Dinner Blind Date] This event was planned with Heather Vescent and Mark Allen on Tuesday, January 15, 2008 from 8:00 PM - 11:30 PM and at Machine Project. See the invitation here
  • [Dorkbot SoCal 25 - Saturday Dec 1st 2007] Dorkbot SoCal 25 - Bullock (HDR Photography), Hoetzlein (Intelligent Things), Hertz Sr. (Supermileage Vehicles) - Machine Project, December 1st 2007, 1pm. For more info, see http://dorkbot.org/dorkbotsocal/
  • [Boing Boing TV - November 27th 2007] Boing Boing TV re-edited some footage of mine and posted it on November 27th 2007: for the clip, see http://www.boingboing.net/2007/11/27/bbtv-cockroachcontro.html - the original clip can be seen at http://www.conceptlab.com/roachbot/
  • [Dorkbot SoCal 24 - Mister Jalopy - Oct 13th 2007] After a long summer slumber, Dorkbot SoCal is back on October 13th 2007 at 5pm with a special studio visit/event with Mister Jalopy of http://hooptyrides.blogspot.com/ and Make Magazine. This event took place at Mister Jalopy's secret studio hideout, and was limited to 30 people. There are several interesting guests coming out, including Douglas Repetto (founder of Dorkbot), Eliot Phillips (hackaday.com), Mark Frauenfelder (Boing Boing), and Coop (artist). As it turns out, the event was also covered by Wired and Boing Boing TV.
  • [UCSB Text Encoding Seminar - 19-21 Sept 2007] I was sponsored to attend the Text Encoding Seminar & Workshop at UC Santa Barbara from September 19-21, 2007. This seminar was led by Julia Flanders and Syd Bauman, and was hosted by the UC Transliteracies Project and the UCSB Early Modern Center, with funding from the National Endowment for the Humanities. Thanks to Alan Liu for the invite.
  • [CBC Interview - 29 Aug 2007] I did an interview with CBC for a new program on CBC Radio One, titled Search Engine on 29 Aug 2007. This interview aired nationally in Canada on Thursday September 20th 2007 at 11:30am.
  • [PhD Advancement to Candidacy - 13 June 2007] I successfully advanced to candidacy in the Visual Studies PhD Program at UCI on June 13th 2007.
  • [GSFIR Panel 11 May 2007] I presented at the third annual UCI Graduate Student Forum on Interdisciplinary Research on May 11th 2007: CalIT2 Room 3008 at 1:30 pm. My lecture slides/videos are online: Thoughts on Early Cinema, Economic Models & the Humiliation of Interdisciplinarity. The talk starts with "The main point to realise is that all knowledge presents itself within a conceptual framework adapted to account for previous experience and that any such frame may prove too narrow to comprehend new experiences." (Niels Bohr, 1958). The other people on the panel / roundtable included Samantha Lane, Amanda Williams, and Michelle Cho.
    Thoughts on Early Cinema, Economic Models & the Humiliation of Interdisciplinarity
  • [What I am generally doing with my life until Summer 2007] This winter I am doing my PhD exams, teaching discussions at UCI for "Computer Games as Art, Culture, and Technology" (with Peter Krapp, Bill Tomlinson, and Dan Frost), organizing Dorkbot SoCal, and doing a few shows. I will be working on a new studio-based project in Summer 2007.
  • [Dorkbot SoCal 23 - May 5] Some people that wanted to blow something big up or launch something into outer space, came out to Dorkbot SoCal 23 for an excursion to Norton Sales on Saturday May 5th 2007 1pm... for some photos, see my Dorkbot SoCal 23 Flickr set or the thing that I bought, a 1962 HP 196B (Polaroid Land back) Oscilloscope Camera.
  • [Rotterdam in April] I was in Rotterdam (Netherlands) between April 6th to 11th for The Dutch Electronic Art Festival: DEAF07... It was a good show and got to meet some old friends and make some new. I also got done the installation a day ahead of schedule and had the chance to take a quick trip to Paris.
  • [Dorkbot SoCal 22 - March 10] Dorkbot SoCal 22 was at Machine Project on Saturday March 10th at 1pm, and was on the theme of 3D/stereo imaging. Some of these devices had been informally demo'd already at previous events: see the PS2 Stereo Movie Viewer or another view of the "Steampunk viewfinder". Ray Zone will be presenting - I recently saw a talk he gave at USC, and it was top-notch. Check the Dorkbot SoCal website for more info...
  • ["Jan 2007 Tour" schedule]
    • COMPLETE: Dorkbot SoCal 20 - Saturday Jan 6th
    • COMPLETE: Installing Experiments in Galvanism in San Luis Obispo (California) Jan 12-14th. Exhibition titled "Emergent Reaction" w Casey Reas, S Penny, Peter Cho. Show runs January 19th to February 17th 2007 at the UAG.
    • COMPLETE: Opening in San Luis Obispo Jan 19th, although I won't be there. The opening can be viewed indirectly through my project, though. Lots of people (300+) came to the opening.
    • COMPLETE: Gave a talk at University of California Digital Arts Research Network "Epicenter" event on Jan 26-27th at UC Riverside. My lecture is during the "Social Considerations" panel between 2:30 - 4:30PM on Friday Jan 26th in Screening Room #335, 3rd floor. My talk was entitled Theories of Media Change and how this relates to media arts practice. My UCDARnet slides are available here.
    • TORONTO INSTALL: Going to Toronto from Sunday Jan 28th to Monday Jan 29th to install for a show at InterAccess.
    • MONTREAL LECTURE: I am giving a public lecture in Montreal at Concordia University on Wed Jan 31 at 7pm: 1515 Ste. Catherine, Concordia EV Building, 5th Floor, Room 615, Visual Arts side. The poster for the lecture is here. The talk is organized by Concordia's IMCA in conjunction with Hexagram, CIAM, CDA, and UC Irvine.

    • TORONTO OPENING & DEMOS: The InterAccess exhibition (titled "Zoo") w Ingrid Bachmann & Amy Youngs. A short exhibition essay by Matthew Brower is also available.
      Please join us for a special opening reception on Friday February 2, 8:00 pm at InterAccess Electronic Media Arts Centre, 9 Ossington Avenue. Artist talks will take place prior to the reception at 7:00 pm. Live demonstrations of "Cockroach Controlled Mobile Robot #3" will take place at the opening reception, as well as on Saturday, February 3 from 12:00 to 5:00 pm.
  • [Dorkbot SoCal 21 - Feb 3] Dorkbot SoCal 21 was the much-anticipated "Dorkbake" event at Machine Project on Saturday Feb 3rd.
  • [Dorkbot SoCal 20 - Jan 6] Dorkbot SoCal 20 was at Machine Project on Saturday Jan 6th at 1pm... and was a triple event: Bob Blackstock from Laminar Sciences gave a "Streaming birefringence" demo, some Open Hack socialization happened, and the "Dorkbake" Contest was announced. The Dorkbake winner of the contest will win a prize and be in Make Magazine. Check http://www.dorkbot.org/dorkbotsocal/ for details. Some recent Dorkbot SoCal pics on Flickr give an idea of what went on.
2006
2005
  • Roachbot #3 appeared in a documentary on TV Tokyo on November 28th 2005. The crew - including director Ryo Nishida - came from Japan to shoot the robot in action on October 29th 2006.
  • Dorkbot SoCal 08 happened on December 3rd 2005 (Saturday, 1pm) at Machine Project in LA to a completely packed audience. Julian Bleeker & Peter Brinson from USC's Interactive Media Division presented "Vis-a-Vis Games", Phil Stearns demo'd some TI99/4a Circuit Bending, and Jay Mark Johnson showed a Robotic Spherical Lens 3D Camera. Thank-you to the presenters and everyone that came out.
  • I presented demos of Cockroach Controlled Mobile Robot #3 in conjunction with the IEEE International Conference on Sensors on Tuesday November 1st 2005. The IEEE (Institute of Electrical and Electronics Engineers) conference was at UCI, with demos occuring at the California Institute for Telecommunications and Information Technology.
  • Jens Hauser wrote a review of my roachbot at Ars Electronica, which can be seen at http://www.arte-tv.com/fr/kunst-musik/ kultur-digital/noued/973988.html (French) and at http://www.arte-tv.com/de/kunst-musik/ kultur-digital/noued/973988.html (German).
  • I participated in the BioTech Art Workshop from October 10th to 14th 2005 with Symbiotica at UC Irvine. The description is as follows: "Artistic Director Oron Catts and key scientific collaborator Gary Cass from the Faculty of Natural and Agricultural Sciences at the University of Western Australia will run a five day intensive workshop where the tools of modern biology are demonstrated through artistic engagement, which in turn gives voice to the broader philosophical and ethical exploration into the extent of human intervention with other living things. The practical components of the workshop include DNA extraction and fingerprinting, genetic engineering, selective breeding, plant and animal tissue culture and basic tissue engineering techniques. " My photos of the Symbiotica BioTech Art Workshop can now be seen at http://www.conceptlab.com/photos/symbiotica2005/.
  • I installed "Experiments in Galvanism: Frog w/ Implanted Webserver" at Banff's Walter Phillips Gallery. The project is available at http://conceptlab.com/frog/ until October 23, 2005. The project is part of "The Art Formerly Known As New Media", curated by Sarah Cook and Steve Dietz, which opened at the Walter Phillips Gallery (WPG) September 17 (2pm). "The Art Formerly Known As New Media" is an exhibition on the occasion of the 10th anniversary of the Banff New Media Institute. The exhibition includes works by Shu Lea Cheang, Francesca da Rimini, Sara Diamond, Garnet Hertz, irational.org, Michael Naimark, Greg Niemeyer, radioqualia (Honor Harger / Adam Hyde), Catherine Richards, Marek Walczak / Martin Wattenberg, and Maciej Wisniewski. The show will be producing a major catalogue. I also give an artist talk at 1 p.m on Saturday, September 17th.
  • I am doing doctoral research in the Visual Studies program at UCI (starting Fall 2005). I've been digging through a number of different areas and have started making notes of this process at http://www.conceptlab.com/uci/phd/ - although this is likely out of date.
  • New Ars Electronica 2005 photos! Roachbot Version 3 - Ars Electronica 2005 photos
  • My roachbot was in Ars Electronica 2005 in Linz, Austria. The festival had 33,000 people in attendance - and it felt like I gave a demo to each of them. Check out the Roachbot Version 3 - Ars Electronica 2005 photos. I got version number 3 of the machine completed, and was installed in the Brucknerhaus, which housed the main Ars Electronica conference. The machine was demo'd to about 10 television and radio crews. I was in the Hybrid show, which was a good match for the project. I ran into Ollivier Dyens, Steve Heimbecker, Dominique LaFontaine, Lev Manovich, Steve Dietz, Casey Reas, Sabrina Raaf's alter-ego Emma, Andres Ramirez, Michelle Kasprzak, Nicholas Stedman, Jens Hauser, Brody Condon, Paul Demarinis, Michelle Teran, and many other folks.
  • Press about the roachbot has spread through the OC Register, OC Weekly, Associated Press, MSNBC, Make Magazine (twice), Wired, and The New York Times (with the article reprinted in a dozen other papers).
  • I helped out a bit in this year's Siggraph CyberFashion show: I did some demos in conjunction with the show last year, and got to know (and be friends with) Janet Hansen and Isa Gordon. At one point, they asked me to model... but luckily they didn't need me. I also ran into some folks during the conference: Eddie Shanken, Cheryl L'Hirondelle, Steve Dietz, Jonah Brucker-Cohen, Katherine Moriwaki and others.
  • I have discontinued using my yahoo.com and vividworks.com email addresses: my new email is my firstnamelastname@gmail.com (actually with my first name - Garnet - and last name - Hertz - together as one word).
  • Cockroach-Controlled Mobile Robot was shown at ArtBots 2005 from July 15-17, 2005 in Dublin, Ireland. The ArtBots curators for 2005 are: Douglas Repetto (Columbia University Computer Music Center), Michael John Gorman (Stanford/The Ark), and Marie Redmond (Trinity College Computer Science). The show was one of the best show-type experiences I've ever had, and my machine was lucky enough to win a prize as the audience's favorite project.
  • New indoor ArtBots 2005 photos! Roachbot Version 2 - Artbots 2005 exhibition in Dublin, Ireland
  • New outdoor ArtBots 2005 photos! Roachbot Version 2 - Artbots 2005 in the streets of Dublin, Ireland
  • I will be completing my MFA degree from the University of California Irvine in the Arts Computation Engineering Interdisciplinary Graduate Program in summer 2005. I will also simultaneously be finishing UCI's Critical Theory Emphasis. Thank-you to the Saskatchewan Arts Board, the Canada-US Fulbright Foundation, the California Institute for Telecommunications and Information Technology and the Arts Computation Engineering Program program and Simon Penny for helping make this a possibility.
  • Went to the SRL Los Angeles 2005 Show on April 2nd 2005.
  • I presented a paper titled "The Animal-Machine: Biorobotics, War and Animalized Technologies" in the conference "Defense: Models, Strategies, Media" at UCI, sponsored by UCI's Visual Studies, Humanities Center, and Critical Theory Institute (7-9 March 2005). The talk was essentially a survey of biomimetic weapons in a critical/cultural context. Speakers at the conference include Etienne Balibar (UCI), Wendy Hui Kyung Chun (Brown), Beatriz da Costa (UCI), James Der Derian (Brown), Garnet Hertz (UCI), Eva Horn (Frankfurt/Oder), Natalie Jeremijenko (Yale/UCSD), Julian Klein (Berlin), Peter Krapp (UCI), Trevor Paglen (Berkeley), Claus Pias (Essen), Mark Poster (UCI), Laurence Rickels (UCSB), Philipp Sarasin (Zurich), Felicity Scott (UCI), Jens Schroeter (Siegen), Jennifer Terry (UCI), Eugene Thacker (Georgia Tech), and Brigitte Weingart (Cologne).
  • Cockroach Controlled Mobile Robot showed at the Beall Center for Art & Technology in March 2005.
2004
2003
  • Living in California pursuing graduate research under the auspices of the interdisciplinary Arts/Computation/Engineering Graduate Program at the University of California Irvine, supervised by Simon Penny. Supported by UCI, the Fulbright Scholar Program, the Saskatchewan Arts Board, and a Research Fellowship at the California Institute for Telecommunications and Information Technology.
  • Fly was featured on Slashdot on 04 March 2003, which resulted in a record day in some respects: 1,773,829 hits - 34,963,157,475 bytes - 78,892 visitors in 24 hours. This didn't break the previous record of 2,203,241 hits and 1,097,900 pageviews the last time my work was featured on Slashdot (15 Mar 15 2002). (View the stats...)
2002
  • Participating in ArtSci2002, New York City 06-08 December 2002. Within this conference, I will be acting as a mentor to consult with other scientists/artists regarding interdisciplinary collaborations. For more information about this event, visit http://www.asci.org/artsci2002/ or for more information about ASCI, visit http://www.asci.org.
  • Interview: Steve Dietz - by Garnet Hertz, originally published in BlackFlash Magazine 19-3 is now avaialble as a 304K PDF.
  • Presenting "Ethology of Art and Science Collaborations: Research Ethics Boards in the Context of Contemporary Art Practice" at Crossing Over: Negotiating Specialization in an Interdisciplinary Culture. University of Regina, Canada. October 25 - 27, 2002. For more information about this conference, visit http://uregina.ca/crossing_over/
  • Presented at the Bridges II Consortium, October 4 to 6, 2002. Location: Banff, Canada. Bridges is an international consortium for the study and exploration of interdisciplinary collaborative processes in art, culture, science and technology. (More consortium information: Bridges II Website, with Chat and Forum.) I co-presented this with T. E. S. Dahms from the Department of Chemistry and Biochemistry, University of Regina, Canada.
  • Teaching "Introduction to Digital Media", Univeristy of Regina, Department of Media Studies - Fall 2002. Students: class website is now online at http://www.conceptlab.com/film208/, and the course syllabus and lecture schedule is available as a PDF at http://www.conceptlab.com/film208/film208syllabus.pdf.
  • Developing embedded webservers on miniature surface-mount microprocessors, and am using it as a tool to look the physical nature of digital activity and interactions. This includes the implanting of these servers into small physical objects, and configuring the servers to be able to trigger physical movement/activity in the physical objects. This work is based on code and schematics from Frederic White's "World's Smallest Webserver" webACE project. For my video documentation of this process, see World's Smallest Server.
  • Formerly Artist In Residence at Soil Digital Media Suite (Regina, Canada) for a sixteen month term until July 1st 2002. During this time, a new project Experiments in Galvanism: Neutral Ground Webcasts is being produced with the support of the Canada Council for the Arts, the Saskatchewan Arts Board and Soil Digital Media Suite. This project included live webcasts every week (Saturdays, 1pm to 3pm CST [GMT-6]).
  • Project managing a collaborative 3D realtime environment project for artistic collaboration, funded by CANARIE (Canada's Advanced Internet Development Organization), utilizing high speed networking (CA*Net 3).








[top]
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PROJECTS
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OutRun OutRun   [current]
This project attempts to combine the real world and OutRun, an arcade driving game released by Sega in 1986. This project features a cabinet/car that actually drives. The screen, which is in front of the driver, renders the real world as the 1986 video game. This project un-simulation the driving component of a video game, and explores the parallax between the physical world and GPS navigation.
OutRun Pixel TV   [current]
A project that reuses 64 discarded televisions and converts them into a giant video game, with each television used as a single pixel in the style of a low-resolution 1970s-style LED-based game system.
Photostereosynthesis Photostereosynthesis   [current]
Research and development of a custom digital camera controller to acquire dimensional data in the style of Louis Lumiere's 1920s-era layered photographic technology, photostereosynthesis. Currently features six sketches and five proposals
Debt Hole Debt Hole   [2009]
Play the economic crisis of 2009 in Debt Hole, a game mod programmed in MOS 6502 8-bit microprocessor assembly code, as seen on the Apple II, Commodore Vic 20 and the NES. Move your financial assets through the colon of debt, avoiding bankruptcy and foreclosure on either side of you.
Cockroach-Controlled Mobile Robot Cockroach-Controlled Mobile Robot (Control and Communication in the Animal and the Machine)   [2004 - 2006]
A mobile robot system literally controlled by the bodily movements and intelligence of a giant madagascan hissing cockroach. Includes a feedback "VR" system in which the insect is able to interpret and react to the robot's surroundings. Version 1 premiered at Siggraph 2004, version 2 premiered at ArtBots 2005, and version 3 premiered at Ars Electronica 2005.
Experiments in Galvanism: Frog with Implanted Webserver Experiments in Galvanism: Frog with Implanted Webserver   [2003 - 2004]
A bionic/golemic/galvanic frog with a miniature networked computer node and custom electronics within its body. Installed as part of "The Uncanny: Experiments in Cyborg Culture" (Grenville) and at DEAF2007. Funded by the Canada Council for the Arts, the Saskatchewan Arts Board, and Soil Digital Media Suite.
Doppelganger: An Exploration of Transcorporal Representation of Motion Capture Data Doppelgänger: An Exploration of Transcorporal Representation of Motion Capture Data   [2003]
A project with Adrian Herbez and Pei-Yi Ko to take motion capture data and build a 3D application and custom file format to remap human movement onto non-human shapes and skeletons.
(Documentation updated October 2008.)
Posthuman System #1: Cockroach with Wireless Video Posthuman System #1: Cockroach with Wireless Video   [2003]
Rethinking "the posthuman" through a Madagascan hissing cockroach equipped with a miniature wireless videocamera, microphone and 2.4GHz transmitter.
Experiments in Galvanism Experiments in Galvanism: Neutral Ground Webcasts   [2002]
A series of ten webcasts consisting of electro/biological experiments in the spirit of Luigi Galvani's concept of animal electricity, circa 1780. Taking galvanism as a starting point, web-controllable physical avatars were built using nitinol, small-scale web servers, custom electronics and preserved specimens.
(Documentation updated October 2008.)
Smallest Server World's Smallest Server   [2002]
Video documentation of building a webserver about the size of a match head. Supported by Soil Digital Media Suite and Neutral Ground Gallery & Artist Run Centre.
(Documentation updated October 2008.)
Coretext Coretext   [2001 - 2002]
Editor, online publication with Mark Jones (Cyberstage). Coretext is about the linkages and tensions between art, electronic culture and the world in which it exists. In it, we feature artists who use electronic media in their work and the surrounding discourse of art and technology within its socio-political environment.
FLY Fly (http://139.142.46.159)   [2001]
Fly with implanted webserver, as exhibited at the Mendel Art Gallery (Canada) from June 1 to September 3rd, 2001.
COREDUMP Coredump   [2000]
Telerobotic markmaking machine project, with the primary goal of outputting raw physical gestures actuated by viewers on the net.
slowsoftware.com Slow Software   [1999]
A dotcom business model in which a company's sole product line consists of slow-running, inconvenient, sloppy-source, bloated software. This freestyle-programming project is accepts source code and executable submissions to be distributed under this brand.
The 
Simulator The Simulator   [1997]
HTML-based work of a banal 'interactive' day. Featured as an 'Easter Egg' at ask.com, and seen globally in the press: Cool Site of The Day, Yahoo! Pick of The Week, ProjectCool's cool site of the day, Microsoft Network's Pick-of-the-Day, CNN Headline News , International Design Magazine, SPIN Magazine, Yahoo! Japan Magazine, The Web Magazine, The Washington Post, etc.
desktop Desktop   [1997]
Desktop user interface as visual object. These images were part of 'DESKTOP.IS' organized by Alexei Shulgin, a collaborative internet project which has since been analyzed by writers as a key work in the history of the "net.art movement." Seen in The New York Times, Artforum and Rachel Greene (2004).
cathedral Cathedral   [1997]
Documentation of a collaborative CDROM project between Garnet Hertz and Mike Misanchuk. QuickTime VR-based, interactive video-pieces, and sketches of digital space. Programmed in mTropolis. Conceptual themes: body / digital / architecture.
interface Interface   [1995 - 1996]
Documentation archive of telerobotic webmachine project. Includes writings on 'Reality Interface', 'Technological Correctness' and telerobotics. Documents include machine control interface, process information, and images of the web-controlled robot system.
(Documentation updated October 2008.)
BIG 
url Big URL   [1995]
Documentation of a gallery installation consisting of a 16-foot-wide lightbox, and a webcam and speaker controlled by custom software.
Emporium Emporium   [1995]
Documentation of a gallery installation consisting of several hundred TV-based images. Subject : advertisements with 1-800 numbers; Media : xerox.
(Documentation updated October 2008.)
Luminous Experiment Luminous Experiment   [1995]
Documentation of a site-specific installation: a basement excavation [jackhammered basement floor], with dirt, ambient groundwater, and powered television parts.
(Documentation updated October 2008.)
TV + 
Beans TV + Beans   [1995]
Powered television parts used in conjunction with growing organisms [mung beans]. Documentation includes photos, video clips of the installation, and interviews with the experiment's 'Control Group'.
(Documentation updated October 2008.)
Surrogate Surrogate   [1995]
Influenced by Nam June Paik's "The Moon is the Oldest Television" (1965-67) this timelapsed VHS video explores the modern attraction to TV as a primal human hunger for light.
Information Superstation Information Superstation   [1994]
Hypertext, initially done as a text/Lynx-based piece, and later adapted with images to Mosaic and Netscape. Uses a pseudo-classified-ad / personal homepage format, explores linking and mailto: tags. "The details of my life lay bare to you at your computer terminal."
Speed-Growth Speed/Growth   [1994]
Fast-paced and highly distorted, this VHS video explores the medium of television as a communication format that is biased to be a better communicator of speed than the concept of growth. This video is influenced by McLuhan's "Understanding Media" (1964) and Jerry Mander's "Four Arguments for the Elimination of Television" (1977).
EAT Information Booth E.A.T. Information Booth   [1994]
This project was built to provide information on Experiments in Art and Technology (1967, NY) by building a small booth that was in the style of the work being produced by members of the group in the 1960s. A telephone-booth-sized room had one side lined with mirror on wall, ceiling and floor with small lights positioned to have the appearance of an endless vertical wall of lights.
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TEACHING
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Garnet Hertz - Teaching Documents   [2008]
My fields of expertise include network art, digital imaging, computer based installation, electronics, robotics, visual studies, and the history and theory of new media. My teaching experience includes studio production courses, computer programming, digital imaging, 3D environments, writing & English composition, and history & theory of electronic art. I am currently looking for interesting academic positions starting Fall 2009. Teaching related materials are as follows:
US12C Spring 2008 US12C: Computer Games as Art, Culture & Technology   [Spring 2007 & Spring 2008]
University of California Irvine
Role: TA (Discussion Sections) with Krapp, Tomlinson & Frost. Overview: First year interdisciplinary writing and production course investigating computer games as artistic, cultural, and technological phenomena. Course includes the development of a team-built game project with an extensive design document.
US12B Winter 2008 US12B: Computer Games as Art, Culture & Technology   [Winter 2007, Winter 2008 & Winter 2009]
University of California Irvine
Role: TA (Discussion Sections) with Krapp, Tomlinson & Frost. Overview: First year interdisciplinary writing and production course with lectures covering art practice, 3D worlds, software engineering, 3D animation and modeling, HCI, music & sound, and game politics. Course includes two essay assignments and development of a team-built game project in Second Life.
US12A 2007 US12A: Computer Games as Art, Culture & Technology   [Fall 2006 & Fall 2007 & Fall 2008]
University of California Irvine
Role: TA (Discussion Sections) with Krapp, Tomlinson & Frost. Overview: First year interdisciplinary writing and production course with lectures covering the history of computer games, game mods, machinima, interactivity, and character design. Course includes two essay assignments and a team-built game project developed in Java.
How To Solder Workshop Dorkbot SoCal 11: How to Solder Workshop   [2006]
Machine Project, Los Angeles
Role: Instructor. Overview: In keeping with a Dorkbot/DIY mindset, this informal workshop taught individuals the basics of soldering electronics. Co-taught with Tom Jennings.
Building the Web the Old Fashioned Way Film 208: Introduction to Digital Media   [Fall 2002]
Department of Media Production & Studies, University of Regina
Role: Adjunct Lecturer. Overview: Production course for senior film and media studies students, providing instruction in Photoshop, HTML, and digital video. Used Manovich's "Language of New Media" as a conceptual framework for studio assignments.
HTML Code HTML Code: Learn to Build the Web the Old Fashioned Way   [2002]
Soil Digital Media Suite, Neutral Ground Gallery, Regina
Role: Instructor. Overview: Two week workshop on the fundamentals of web development, focusing on HTML code.
Desktop Publishing Using Adobe Photoshop Desktop Publishing Using Adobe Photoshop   [2000]
Saskatchewan Institute of Applied Science and Technology, Kelsey Campus
Role: Instructor. Overview: Digital imaging course, focusing on Adobe Photoshop.

Introduction to Adobe Photoshop Introduction to Adobe Photoshop   [1997]
The Photographer's Gallery
Role: Instructor. Overview: Two week digital imaging workshop, focusing on Adobe Photoshop.

 
Guest Lectures   [2000 - present]
Concordia University, University of California San Diego, University of California Irvine, California State University Long Beach, University of Saskatchewan, University of Regina.

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DISSERTATION
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Dissertation Tactics of Reuse in the Media Arts: A Guide to New Media for the Media Archaeologist
PhD Program in Visual Studies, University of California Irvine. Concentration: Technocultural studies, media theory and interdisciplinary arts practice. This project takes an inverted stance to new media studies by looking at contemporary media artists that intentionally use obsolete media - outdated and "dead" information technologies - in their work. In the process, these examples are used as tools to understand the creative, historical and cultural advantages of reuse. A critical theory of a cluster of related activities is built, including circuit bending, D.I.Y., and media archaeology. Expected Completion: Spring 2009 (currently ABD). Advisors: Mark Poster and Peter Krapp, with committee members Cecile Whiting and Robert Nideffer.
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TEXTS & LECTURE ABSTRACTS
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Gramophones, Films, Typewriters & The Dead Media Handbook: Kittler's paradigm of winners and the secret histories of losers (2006, paper)
The Dead Media Project is a stockpile of fragmented silences in the archive of media history. This paper begins to tackle this archive, and reveals how The Dead Media Project, as a conceptual theme and distributed research initiative, fits alongside and against contemporary work in media theory and history. Specifically, this paper pushes two works of Friedrich Kittler - Discourse Networks 1800/1900 and Gramophone, Film, Typewriter - directly into collision with The Dead Media Project. In the process, the debris reveals potential weaknesses in Kittler's texts and hints at how The Dead Media Handbook could be literally constructed.

Tracking Media Archaeology (2006, paper)
A look at the term "Media Archaeology" as used and understood by Siegfried Zielinski, Errki Huhtamo, Wolfgang Ernst and Lev Manovich.

The Commodore 64: Perspectives from Art History, Cultural Anthropology and Film & Media Studies (2005, illustrated paper experiment)
Within this document, I try to look at the Commodore 64 from a few different perspectives - many of which I'm not an expert in. This is partially done to look at the disciplines of Art History, Cultural Anthropology, and Film & Media Studies by trying to get inside of the language and methodologies of each. Hopefully this shows some links to the vintage C64, and also highlights some disciplinary biases. I conclude the document by trying to figure out what this all means, launching a short critique toward "visual studies" and finish with a thought on the concept of "media archaeology".

Remnants of Virtuality: Contemporary Embodiment Beyond Posthumanism (Encountering the Hybrid: Posthumanism, Embodiment and Frissonic Value, Part 1) (2005, paper)
Although N. Katherine Hayles re-addresses the topic of embodiment within "How We Became Posthuman" her embrace of concrete embodiment is distanced by the influence of virtuality: in particular, a worldview popularized in the 1990s that envisioned computer-created, simulated, or transferred information as becoming increasingly real. Although she mounts a formidable attack against the Moravecian "bodiless exhultation" of human minds being eventually extracted, transported and saved on computer disc, she falls short of envisioning embodiment in its simple, concrete state: it is interpreted through the lens of metaphor. The legacies of virtuality and literature are helpful, of course, to lay foundations for considering embodied reality within the narrative of becoming posthuman. However, if embodiment is the core of our being, as Hayles argues toward, it would be logical to begin from the visceral body; embodied exegesis as opposed to virtual eisegesis.
(Slides from related lecture: On Embodiment: Posthumanism, Computationalism and Definitions of Intelligence, 2004)

Beyond Flickering Signifiers: Frissonic Value and Shifting Boundaries in the Context of Contemporary Hybridity (Encountering the Hybrid: Posthumanism, Embodiment and Frissonic Value, Part 2) (2005, paper)
In "Virtual Bodies and Flickering Signifiers" N. Katherine Hayles proposes the term flickering signifier to refer to the linguistic and psychodynamic experience of the human confronting the posthuman; the point at which the individual confronts the concept that humanity is no longer the most important figure of the universe - that information, technology and machines are the reference point to which humanity now views its reflection. Hayles' concepts, however, do not delve deeply into the psychodynamic mechanics of the moment of encountering the posthuman, and are significantly influenced by the heritage of the "virtual". In other words, her explanation of flickering signifiers focuses on positioning the concept within the frames of communication theory, literature, informatics and the internet - as opposed to the psychological experience of the individual, and why the symbolic moment creates unexpected metamorphoses, attenuations and dispersions. Hayles is on the right path and lays necessary bridgework for exploring the human/posthuman encounter but does not give voice to the embodied, personal implications of it. As such, this paper: 1. Seeks to clarify the dynamics of the exact point of confrontation of the human with the posthuman 2. Strives to articulate this confrontation beyond the heritage of virtuality, and 3. Begins to develop a framework in which this confrontation experience can be viewed within the larger contexts of consciousness and meaning.

The Animal-Machine: Biorobotics, War and Animalized Technologies (2005, lecture)
MP3 Audio Recording
Animals inspire the development of technological systems by providing clever solutions to embodied, complex environments. Biomimetic systems - technologies that mimic biology - are exploited in the context of war because they augment military force with animal-machine instinct, durability, and controllability without the risk of losing "life". The 20th Century has embraced the animal-machine within the context of war, with current American biorobotics research funded by DARPA continuing and expanding this trend. This presentation will provide a visual survey of 20th Century animal-machine systems, focusing on mechanical-computational weapons that have been developed as animal-like entities. Critical and theoretical questions will be raised toward the basis of bioinspired technological development within this context: between war and the media of animal-machine hybrids.
(Slides from related lecture: Animals/Machines: Explorations in Control and Communication, 2004)

Von Kemplen's "The Turk" and IBM's "Deep Blue": Conspiracies of a Hidden Human (2005)
This page is meant as a place to show documentation of John Gaughan's Turk in Summer 2005 in Dublin Ireland, and to show parallels to how the Turk worked and accusations made by Garry Kasparov in 1997 after playing IBM's Deep Blue: a chess-playing supercomputer. In essence, Kasparov accused IBM of playing a "cabinet trick" by hiding chess grandmasters in the heavily guarded room that housed Deep Blue - just as von Kemplen's chess playing automaton secretly did in 1769.

What is Biomedia? Or: Notes on Mules, Irises and other Modified Organisms (2005)
This page is meant to lead a discussion in response to Thacker's "What is Biomedia?", and to consider breeding, non-traditional forms of animal use as potential forms of biomedia.

Chess, Violence and Embodiment: Pervasive Computing and DARPA's Dream of the Cyborg Soldier (2004, paper)
This paper explores a super-human ideal: a fighting machine whose undesired cognitive and embodied traits have been replaced via technological abstractions of cognition, embodiment and violence. In particular, contemporary DARPA-funded work in pervasive computing and biorobotics is explored. This mechanized cyborgian soldier indicates a larger thread in western society: mind and body are not only split, but the mind is managed and the body is technologized. In many ways this concept is a continuation of the ideals of chess: intelligence is seen as a cerebral strategy, with embodiment pulled into abstraction through technological obfuscation.

Ethology of Art and Science Collaborations: Research Ethics Boards in the Context of Contemporary Art Practice (2002, interviews, lecture, website)
Lecture Notes (58K PDF File, 10 pages)
Presentation Slides (25.6M Flash File)
Frameworks for ethical review of scientific research are well established and documented; however, many interdisciplinary artists and art institutions are unfamiliar with these policies and procedures, as well as the potential benefits this process offers within emergent areas of collaborative research. In this paper, we will examine currently established models for ethical review of scientific research as they would apply to interdisciplinary fields. Using the Canadian system as a basis for discussion, a practical overview of its guiding principles, conducts, application processes, terms of approval and liabilities will be presented. Issues covered will include tissue culture, animal use, genetic modification and transgenics. Relevant highlights will be presented from the Interagency Advisory Panel on Research Ethics (PRE), the Canadian Institutes of Health Research (CIHR), the Natural Sciences and Engineering Research Council of Canada (NSERC), the Canada Council of Animal Care (CCAC) and the Social Sciences and Humanities Research Council of Canada (SSHRC). Examples of contemporary artworks will be explored as specific case studies in relation to the ethics review process. Proper navigation of these processes may offer guidance to artists and institutions that engage controversial subjects, use scientific facilities, or attempt to access funding traditionally oriented to scientific research.
This project consisted of interviewing Adam Zaretsky, Eduardo Kac, Stephen Wilson, and Natlie Jeremijenko on the topic of institutional research ethics boards within the context of contemporary arts practice. Excerpts from their interviews that were used in the talk are as follows:
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EVENT ORGANIZATION
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Dorkbot SoCal
http://www.dorkbot.org/dorkbotsocal/
Dorkbot SoCal is a monthly meeting of Southern Californian electronic/media artists, hackers and theorists. Recently, events are being held in Los Angeles. Presenters have included Tom Jennings (World Power Systems), Mark Allen and Sky Frostenson (c-level / Waco Ressurrection), Beverly Tang (Rhizome.LA / Sublimina), Lucas Kuzma (UCLA), Paul Yarin (Blackdust / RealSimSystems), Perry Hoberman (USC), Dan Novy (Flash Film Works), Spot Draves (Electric Sheep), Doug Goodwin (Reactive System), Ryan Schoelerman (elint arts lab), Annina Ruest (t-t-trackers.net), Schoenerwissen/OfCD, Andreas Schlegel, Daniel Sauter, Janet Hansen (Enlighted Designs), Brett Stalbaum (UCSD), Paula Poole (paintersflat.com), Neil Kearns, Marcos Novak (UCSB), August Black (UCSB), Dan Overholt (UCSB), Julian Bleecker (USC), Peter Brinson (USC), Phil Stearns (CalArts), Jay Mark Johnson ("Hollywood"), Jonah Brucker-Cohen (Trinity College Dublin / MIT Media Lab Europe), Casey Reas (UCLA / Processing), Osman Khan (UCLA), Sean Dockray (UCLA), Mark Daggett (Radical Software Group), Naomi Spellman (34 North 118 West / UCSD), Michael Lew (MIT Media Lab Europe), Samuel Coniglio (Space Tourism Society), Jennifer Silbert (3form Architectural), Tod E. Kurt (Hacking Roomba), Mark Frauenfelder (Boing Boing / Make Magazine), Jed Berk, Phil Ross, Suzanne Stefanac (Digital Content Lab at the American Film Institute), Allison de Fren (Ammerman Center for Arts & Technology), Greg Elliott (UCI), Simon Penny (UCI), Mr. Jalopy (Hooptyrides / Make Magazine), Bob Blackstock (Laminar Sciences), Eric Kurland, Ray Zone (ray3dzone.com), John A. Rupkalvis (StereoScope International), Dave Bullock (eecue), Rama Hoetzlein (UCSB), Damon Seeley (Electroland), Thomas Edwards, Gilad Lotan (ITP), Steven Gentner (RoboRealm), Gil Kuno, (unsound.com), Brett Doar (UCI), Jerrold Ridenour & Anthony Magnetta (Nerd Droid), Tom Koch (univac), Kevin Mack, Deborah Aschheim, David Guttman, Brian Evans (Metropolitan State College of Denver), Brian O'Connor, Eric Gradman / Brent Bushnell (Mindshare Labs), and Dan Goods (NASA Jet Propulsion Laboratory).
Dorkbot SoCal pics at flickr.com
There are also some videos at Dorkbot SoCal TV on YouTube.

Documentation of several of these events is included in the Machine Project Almanac, a 262 page publication that is a retrospective of all Machine Project events in Los Angeles from 2003 to today. Version 1.5 of the publication is available for purchase through Lulu or it is available as a free download as a 204MB Adobe Acrobat File. It is edited by Mark Allen and Jason Brown and designed by Department of Graphic Sciences, LA.

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INTERVIEWS
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Interview with Billy Kluver The Godfather of Technology and Art: An Interview with Billy Klüver   [1995]
Billy Klüver (1927-2004) was an electrical engineer at Bell Telephone Laboratories who founded Experiments in Art and Technology in 1967 as an interdisciplinary matchmaking organization between artists, engineers and scientists to work on collaborative projects. Working in collaboration with artists Jean Tinguely, Robert Rauschenberg, John Cage, Jasper Johns, and Andy Warhol, Klüver was at the forefront of the "Art and Technology" movement of the late 1960's. Still directing Experiments in Art and Technology after thirty years, Klüver (in 1995) explains the inspiration, formation, and operation of the group -- and shares some of his views of technology and art.
(Republished in Linda Candy and Ernest Edmonds, eds. Explorations in Art and Technology. London: Springer-Verlag, 2002.)
Interview with Mark Pauline Beyond the Realm of Humans: A Discussion with Mark Pauline of Survival Research Laboratories   [1995]
Leading the San-Francisco-based Survival Research Laboratories, Mark Pauline has distinguished himself as one of the pioneers of large-scale machine-based performance. Since starting S.R.L. in 1978, Pauline has directed nearly fifty shows (as of 1995) -- scavenging and incorporating technology from the Silicon Valley into a massive spectacle of steel, hydraulics, flame, power, and fear.
Interview with Steve Dietz Interview: Steve Dietz   [2002, 304K PDF File]
Steve Dietz is the founding Director of New Media Initiatives at the Walker Art Center in Minneapolis, Minnesota. As one of the ten most visited art centres/museums in the US (as of 2002), the Walker boasts a multidisciplinary approach to its programming, which includes new media, visual arts, film/video, and the largest museum-based performing arts program in the United States.
(Published in BlackFlash, The Canadian Journal of Photo-based and Electronic Art Production, Issue 19-3 in 2002.)
Interview with Stephen Wilson Ethology of Art & Science Collaborations: An Interview with Stephen Wilson   [2002, 13.6M MP3 Audio File]
Stephen Wilson is author of Information Arts (MIT Press, 2002) and is Professor of Conceptual Information Arts at San Francisco State University. During this audio interview, we discuss a number of issues related to interdisciplinary arts practice, including art & science collaborations, artists producing knowlege, and research ethics boards and contemporary art practice.
(Excerpts originally presented at the Bridges II Conference, Banff New Media Institute, in "Ethology of Art and Science Collaborations: Research Ethics Boards in the Context of Contemporary Art Practice" in 2002.)

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OTHER RESEARCH INTERESTS
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  • Video and computer games
  • Un-simulating simulations
  • Critical design
  • Media archaeology
  • Technological Subversions: Misuse, Analog / Digital Hacks, DIY, Inefficiency/Malfunction
  • Human-made semi-living / synthetic beings, Animal Electricity, Cybernetics, Biorobotics
  • Datastreams, Invisible Signals, Actualizing Network Activity + Visualizing the Network
  • Telepresence, Telematics
  • Cross-disciplinary research policy and pedagogy
  • History of Art and Technology

For a current research statement, see http://www.conceptlab.com/teaching/.

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CV
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http://www.conceptlab.com/garnethertz/
(updated 17 April 2009)

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BIO
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Garnet Hertz is an interdisciplinary artist, Fulbright Scholar and doctoral candidate in Visual Studies at UC Irvine. He also holds an MFA from the Arts Computation Engineering program at UCI, has completed UCI's Critical Theory Emphasis and is currently an affiliate of the Laboratory for Ubiquitous Computing and Interaction in the Department of Informatics. His dissertation research explores the creative, historical and cultural advantages of reusing obsolete information technologies in the media arts, and uses these examples to construct a critical theory of a cluster of related activities: circuit bending, D.I.Y., critical design and media archaeology. He has shown his work at several notable international venues in eleven countries including Ars Electronica, DEAF and SIGGRAPH and was awarded the prestigious 2008 Oscar Signorini Award in robotics. He is founder and director of Dorkbot SoCal, a monthly Los Angeles-based DIY lecture and workshop series on electronic art and design. His research is widely cited in academic publications, and popular press on his work has disseminated through 25 countries including The New York Times, Wired, The Washington Post, NPR, USA Today, NBC, CBS, TV Tokyo and CNN Headline News.
(updated May 2009)

Photo:
garnethertz-2008-sciencechannel.jpg (364K JPEG, 2110x1598 pixels)
garnethertz-2008-sciencechannel.tif (2.3M TIFF, 2110x1598 pixels)
(updated 03 Jan 2009)

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CONTACT
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Email: (current as of 02 Dec 2008)
myfirstnameandmylastname@gmail.com (not literally this - substitute in "garnethertz")

Studio / Demo Space:
New Media Arts Lab, Room 2100
California Institute for Telecommunications and Information Technology (Building #325)
University of California Irvine

Office:
The Laboratory for Ubiquitous Computing and Interaction (LUCI), Room 5069
Donald Bren Hall (Building #314)
University of California Irvine

Some links to help you get here: driving directions to UCI from freeway, parking map [park in ICS/ENG parking structure at the corner of E. Peltason & Anteater Drive). Recorded driving directions to UCI can be heard at (949) 824-8799.

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SEMI-SOCIAL NETWORK
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(some close, some distant)

Mark Allen, Julian Bleecker, Oron Catts, Jonah Brucker-Cohen, Brody Condon, Sarah Cook, Beatriz da Costa, Paul DeMarinis, Steve Dietz, Ed Dimendberg, Paul Dourish, Peter Flemming, Sky Frostenson, Alex Galloway, Isa Gordon, Michael John Gorman, Janet Hansen, Steve Heimbecker, Adrian Herbez, Cheryl L'Hirondelle, Perry Hoberman, Risa Horowitz, Tom Jennings, Natalie Jeremijenko, Branden Joseph, Eric Kabisch, Michelle Kasprzak, Peter Krapp, Catherine Liu, Lev Manovich, Karen Marcelo, Robert Nideffer, Greg Niemeyer, Marnix de Nijs, Simon Penny, Mark Poster, Sabrina Raaf, Andres Ramirez, Casey Reas, Douglas Repetto, David Rokeby, Ryan Schoelerman, Bjoern Schuelke, Felicity Scott, Eddie Shanken, Scott Snibbe, Brett Stalbaum, Nicholas Stedman, Andre Stubbe, Beverly Tang, Eugene Thacker, Bill Tomlinson, Bill Vorn, Amanda Williams, my Dad.

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SOME PHOTOS & VIDEOS
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In addition to the work hosted at conceptlab.com, I have photos and videos scattered around the web. I've recently caved in and started storing sets of photos at Flickr - all of my photos hosted on Flickr can be found here.
As of late 2008, several higher resolution documentation videos can be found on Vimeo at http://vimeo.com/garnet/videos/.




There are some assorted videos on YouTube, including all of my videos uploaded to YouTube and some playlists related to work I've done: Cockroach Controlled Mobile Robot TV and Dorkbot SoCal TV.

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CONCEPTS/SKETCHES
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Dead Media Research Lab Dead Media Research Lab   [current]
The problem: How to creatively repurpose and reuse electronic waste.
Photostereosynthesis Sketch - Montreal Montréal Photostereosynthesis: L'arrivée d'un train à La Ciotat,   [2008]
Production & installation sketch - site specific art production and installation concept, researching the location of the first film screening in Canada on June 27 1896 in the Palace Theatre on the corner of Boul. Saint Laurent and Viger in downtown Montréal.
Photostereosynthesis - Repositioning of La Sortie de l'Usine Lumière à Lyon (1895) Repositioning of La Sortie de l'Usine Lumière à Lyon (1895)   [2008]
Video Sketch - Repositioning of La Sortie de l'Usine Lumière à Lyon (1895). This is thought of as being similar to ViewFinder (Naimark et al, 2008) but focused on repositioning historical films.
Photostereosynthesis Sketch - Usine Extrusion Extruded still from La Sortie de l'Usine Lumière à Lyon (1895)   [2008]
3D Java Applet Sketch - Programmed in Processing. Extruded still from La Sortie de l'Usine Lumière à Lyon (1895). Conversion of a frame from the "first film" into spatial data points, extruded by levels of brightness.
Photostereosynthesis Sketch - Wiggle Stereoscopy Four stage wiggle stereoscopy, using Portraits of Auguste Lumière, stages in 'photostéréosynthèse' (c.1920)   [2008]
Animation - Four stage wiggle stereoscopy, using Portraits of Auguste Lumière, stages in 'photostéréosynthèse' (c.1920).
Photostereosynthesis Sketch - Face Extrusion Diagram of orthographic view of Auguste Lumière, stages in 'photostéréosynthèse' (c.1920)   [2008]
Sketch of of orthographic view of photostereosynthesis layers, using Portraits of Auguste Lumière, stages in 'photostéréosynthèse' (c.1920).
Photostereosynthesis Sketch - Face Extrusion Extruded layer from Portraits of Auguste Lumière, stages in 'photostéréosynthèse' (c.1920).   [2008]
3D Java Applet Sketch - Programmed in Processing. Extruded layer from Portraits of Auguste Lumière, stages in 'photostéréosynthèse' (c.1920). Conversion of a photostereosynthetic frame into spatial data points, extruded by levels of brightness.
25 Bipeds 25 Bipeds   [2005]
A short animation test applying motion capture data to 25 bipeds in Autodesk 3D Studio Max.
Symbiotica Workshop Symbiotica Workshop   [2005]
A five day intensive workshop with Oron Catts and Gary Cass from Symbiotica. The practical components of the workshop included DNA extraction and fingerprinting, genetic engineering, selective breeding, plant and animal tissue culture and basic tissue engineering techniques.
Font Week Font Week   [2002]
Experiment making typefaces as quickly as possible, one font per day over the course of a week. Total time spent creating the seven typefaces was 222 minutes.
Audio Laser Experiments Audio Laser Experiments   [2001]
Video of audio-modulated laser experiments, made as prototypes for Andres Ramirez Gaviria for an installation that measured and visualized sound within a specific physical environment. The laser image vibrated (changes patterns) in direct relation to the amount of sound created within the exhibition space.
Font Week Crash Buddha   [2001]
I owned wangchung.com at one point, and proposed the "Crash Buddha," a hardware product as a good omen that fends off hangs, crashes, and bugs. If your computer crashed, however, the device was proposed to laugh at you through an embedded audio circuit.
64 64   [2000]
Concept for a net-actuated matrix of 64 lights to make network/tele/activity visible through the input of up to 64 simultaneous users. These sketches were done as background to the Coredump project.
topologies Topologies   [2000]
Making network topologies and operating system architectures visible. Simple, hand-sketched diagrams. Conceptual references include I/O/D's Web Stalker.
slowporn.com Slow Porn   [1999]
The first proposed product/content line of slowsoftware.com: a website that is very, very slow. This project makes more sense with a 28.8K dialup internet connection, circa 1999. Featured on CBC Radio One.
e-beggar.com e-Beggar   [1999]
An online e-commerce begging system which allows users to donate money to an e-commerce transaction engine with no content or product.
torture.mov torture.mov   [1995]
This QuickTime clip works with the ability of the viewer to stretch and manipulate the digital video frame while it is played in a loop: a yelling individual with outstretched arms and legs.
Icon Icon   [1994]
A 4x8 ft lightbox that was produced from an image taken at a 3-minute b/w photo booth, with the image enlarged and processed through several generations of xeroxes.

Icon The Examined Life   [1993]
Influenced by Krzysztof Wodiczko's projections. Dual-80-Carousel Syncronized Slide Projection with cross-dissolve unit with data on cassette tape.

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NET.ART ACTIVITIES
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Mr. Net Art 97/98   [DEC 19 1997]
Jury: Rachel Baker, Natalie Bookchin, Josephine Bosma, Sandra Fauconnier, Rachel Greene, Olia Lialina, Vesna Manojlovic, Diana Mccarty, Kass Schmitt, Cornelia Sollfrank, Barbara Strebel, Keiko Suzuki, Carey Young
Jury Proceedings - rhizome.org threaded discussion
Mister Net Art Contest - there are conflicting facts as to whether this was Mister Net Art '97 or '98. Other participants included Joao Da Silva, etoy (Nicolas), Alexei Shulgin, Danny Hobart, Pit Schultz, Luka Frelih, Michael "Zuper" Samyn, Murph The Surf, Valery Grancher, Heath Bunting, Vuk Cosic, Ricardo Echevarria, Andrej Tisma, and Mr Superbad (Ben Benjamin). I/O/D's Web Stalker software application won. Some of my notes about this happening can be found at http://www.conceptlab.com/mr/.

Homework   [DEC 03 1997]
Natalie Bookchin
In this project an international group of net artists appropriated a real homework assignment - a part of the Introduction to Computing in the Arts (VA40) course at the University of California, San Diego, taught by Natalie Bookchin. Artists were asked to: build a site which uses outside links as an integral part of its identity and construction; construct a faux documentary or appropriate an official interface to convey subjective content (i.e. to use the official language of an institution to subvert an aspect of dominant culture); and to build a site which is new-media specific - something that would not work as well or at all in any other medium. Each project was graded and evaluated along with the students in the class, A-F (F for Fail) by Prof. Bookchin. The project, says Bookchin, 'shows how institutional constraints/boundaries as well as identities are easily blurred and manipulated on the net as well as demonstrating the easy movement of artists on the net in radically alternative contexts'. Role: Homework submitter. I don't remember what I submitted exactly.

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MISC
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notes - citation collection [2006]
change - theories of media change [2006]
stats - old stats [2005]
glög - not sure [2004]
Mocap-Max - 7.8M QuickTime video [2003]
tightmachine - Short-lived one-track band project [2000]
beginnings - farm machinery hacking [1970s]